﻿using Jay.Sc2.Bof.Lib.State;

namespace Jay.Sc2.Bof.Lib.Action.Zerg
{
	public class ActionProduceSpawningPool : ActionProduceFromDrone
	{
		public static ActionProduceSpawningPool Instance = new ActionProduceSpawningPool();
		private ActionProduceSpawningPool() : base(65, 200, 0) { }
		public override ZergState.ZergBuilding GetBuilding(ZergState state) { return state.SpawningPool; }
		public override string EventName { get { return "ActionSpawnSpawningPool"; } }
		public override bool HaveTechnology(IBuildOrder bo) { return true; }
	}
}
